Tuesday, August 23, 2022

What I Did This Summer, or at least last weekend

 Just a brief moment to share some photos from the local gaming convention, Nashcon.

A Battle for the Ages

The Lonely Mountain and the armies awaiting deployment.

Once again, I ran my Battle of Five Armies 10mm game, which went over well-- despite one player experiencing an incredible series of failed common rolls (he began the game rolling boxcars! But I had already decided to take pity on the players, and did not apply the blunder rule).

Maybe if you switch dice,
oh mighty Goblin Lord David?

You may notice a difference between this year's scenery and last years-- with the inclusion of the lower mountain wall and the Great Gate.

I also shortened the field slightly, which brought the Ruins of Dale closer to the mountain, and resulted in considerably more conflict going on within the rubble, making the ruins a bigger factor in the game.

The Elf King abandons the mountain spur to confront the goblins in the ruins,
and block the ford— a good strategy, as it turned out.
(The gold dragon is but the memory of Smaug, used as an Active Player token.)

Early in the game (Turn 2), the Elf King and Bolg share taunts, 
while Bard and Dain hold to confront the East assault of the wargs and warg riders.

As was fitting, the battle's results were not decided until the 8th and final turn of the game, when Bolg's horde reached its breaking point. In a surprising twist, Beorn and the Eagles barely entered the game, and had no impact on the outcome. Instead the Elves, Men and Dwarves did the job, virtually unaided except by a single Elf cavalry unit (hey, the Professor never said they weren't there). Said cavalry wrecked havoc in a suicidal death ride through the goblin rear— they were eventually sent to the Halls of Manwe, but many slain goblins paved the road.
The Men and Dwarves slaughter their furry foes, while the Elves at the ford harry their flanks with missile fire. Note the Eagles have entered on the far west... but their only act was to drive the goblin ambush from atop the mountain's eastern and western heights.


The fight is all but done; Bolg's forces break, and flee. The West will be safe for many a year.

So a good, desperate fight, well enjoyed by all.

A Pirate's Life for Me (or a few hours of it)!


Yo ho, yo ho— it be pirate time!

After running that game, on Saturday I took part in David Raybin's always entertaining Pirate extravaganza.

Behold me fine ship, me hearties!

Nay, not that ship... this one!
(When the tavern is closing, ye take the wench ye find.)

Some broadsides are exchanged.

What be I doing, waffling about between two vessels set on blasting each other to Davy Jones' Locker?
Avast ye, there! Loosen the boom! Ready about! Helm's alee! And other nautical things!

Avast, you scurvy lubbers! Come back and fight like sea dogs!
Ah, and well— best be turning with the wind.

Alas, being limited in my speed and facing on-coming winds, I got in only a handful of licks before the main battle slipped me by-- but in an attempt to turn to join the defense of the Red fleet's home base, I was able to fire my tiny broadside into none other than the Black Pearl herself (flagship of the vile Black fleet), and scored a critical hit that jammed her rudder for a while.


Ah hah! I have ye now, ye big black bastion of blazing broadsides. Take that!

With my own vessel heavily damaged, and the Black feet fighting to return with their stolen treasure, I opted to ram their speediest vessel, and then got rammed in turn (by accident) by me own allies. Bit of a traffic jam there. 

If ye go down, go down fighting! Sing me a hymn, my lads—
 maybe the Devil will think me the chaplain.

The whole contest ended in a draw, to which I like to think my heroic sacrifice helped force. (I like to think that, and therefore I shall. "It be me truth, matey, and I'll keel-haul the lubber who says against it!")

Yes, clearly I have carried the day for my side.

A fun day, a good convention... can't wait 'til next year!


--- Howard, aka Parzival


Tuesday, February 1, 2022

My Latest Adventure: Painting the New HeroQuest Figures!

 In this blog I've shared some of my miniatures painting efforts. Up until now, I've worked almost solely with 10mm fantasy figures. It's an easy scale, as block colors and a dark general wash are sufficient to produce decent results on the tabletop. I've honestly been reluctant to attempt larger fantasy figures out of concern that I'm not skilled enough as a painter to produce decent results. But I've begun playing this game with friends over a Discord video channel, and since part of the charm of HeroQuest rises from the miniatures and scenic pieces. After two games with bare figures, I want to surprise my gaming buddies with some gaming eye candy. So I decided to face my fears, take up my paintbrush, and enter the painting dungeon... 

Did I succeed in my quest? I'll let you be the judge— no, wait, I won't. This ain't a contest. I wanted to produce a look that was GETGW— Good Enough To Game With— and I wanted to GEOTT— Get 'Em On The Table. With "arms length quality" as my goal, I knew I wouldn't be doing much in the way of highlights or shading. But I figured I could indeed pull off that quality.

Here are my results. 


Our heroes assemble for inspection!

This better be the only time you show 'em your backsides!

Skeletons, zombies and mummies— oh my!



A torture rack, a vile altar, and surely that's just a statue in the middle, right?

Oh no! Not the comfy chair!
Plus a nice weapons rack (or a rack of nice weapons) and an Alchemist's table.
Gulp— I hope that's just red ink...


Two bookshelves for perusing, and a cupboard.
I'm sure there's nothing dangerous lurking in there.


These dread creatures are still "orcs" in process.


A dungeon of color!

For the above images, while you can peruse them closeup, that's not the effect I was going for— these figures are intended to be viewed while seated at a table, or about arm's length, which is honestly how I recommend anyone approach painting miniatures. Yes, on the 'Net you will see gorgeously painted figures with subtle shading, highlights, and faux lighting effects done with paint— and if you've got that kind of talent, more power to you. But to my fellow "I just want to play" gamers, don't be afraid to just do what works for you. My approach was to come up with a few key colors and stick with those. I think I did fairly well. Good enough for me, anyway!

I've still got more to paint (I bought the Mythic Tier set, which has a LOT of figures— plus there are all those bloomin' doors (literally blooming-- for some reason they're all sculpted with vines growing on 'em. In a dungeon underground with no sunlight. I may just ignore those...

In any case, I hope you enjoy the eye candy.

-- Parzival, aka Howard Shirley